Not wired
Everything below is sample data. This build has no API behind it — the panel deployment reads real nodes and servers from Pterodactyl. Player counts are the one thing neither build can show: Pterodactyl knows a container is running, not whether anyone is on it, which needs a Server List Ping probe.
Uptime & players · {{ selName }}
Availability means the game answered a protocol query — not that the container was running. Player history answers whether this server should exist at all.
Availability · 30 d
{{ stats.avail }}
Peak players
{{ stats.peak }}
Busiest window
{{ stats.window }}
Empty share
{{ stats.empty }}
Availability · last 30 days
{{ stripNote }}{{ feedLabel }}
{{ inc.kind }}
{{ inc.when }}
{{ inc.what }}
{{ inc.dur }}
When it’s actually used
average players · hour × weekday · last 4 weeks
{{ row.day }}
00
06
12
18
{{ verdict }}