Reconnecting
Console websocket dropped — retrying (attempt 2). Output below is frozen at the last received line; nothing is being lost server-side.
Not wired
Everything below is sample data. The console is the one Games screen with nothing behind it: reading live output means holding a websocket open to Wings and relaying it, and sending a command means a write path through the command vocabulary — neither exists. Fleet, Nodes and History all read real Pterodactyl data on the panel deployment.
{{ head.name }} {{ head.state }}
{{ head.sub }}
{{ l.t }}
>
{{ bufNote }}
{{ send.badge }}
{{ send.text }}
Whitelist
{{ wl.count }}
{{ wl.note }}
{{ wl.emptyText }}
{{ wl.message }}
Resources
CPU
{{ cpuV }}
Mem
{{ memV }}
Net
{{ netV }}
Players
6 / 20
{{ p.n }}
{{ p.w }}
Ports
game25565 / tcp
rcon25575 · localhost
voice24454 / udp